|Fall In 2012: Maureen Reddington-Wilde |
playing Gauls in the Warbandia event.
ThursdayThursday night, Larry ran Warbandia. Eligible armies need at least 6 warbands, and I didn't have many choices. I brought my Celtiberians, since I painted them fairly recently. In the first game, I beat Maureen Reddington-Wilde and her Gauls 4-0. The second game against Mike Guth's Visigoths was worthy of an epic poem, but unfortunately I'm no poet, so all it gets is a compound sentence. In one turn both of our generals were killed, tying the game at 3g-3g; but unfortunately it was Mike's turn next, and he was able to kill one of my elements without me killing any of his, so he won 4g-3g. In the final round, I lost to Paul Georgian and his gauls, 0-4g.
|The Stooges telling us we did it wrong.|
Our first matchup was against the Stooges and their Patrician Romans (East). We were doing okay for a while, but then we started rolling combat dice. Chris's command lost 3 chariots in one bound, punching a big hole in the center of our line. We were able to regain some ground, but not enough; we lost 6-94 after our C-in-C command broke. We made a few mistakes in the center, such as missing an opportunity to close the door on the enemy's general.
|Bill Brown and Will Michael run forward with their pikes.|
Unfortunately, for the Nth time in a row there were 9 teams for BBDBA, which is just the completely wrong number to have. In the third round we got a bye, which just sucks. I'm there to play, not to win a free 80 points without playing a game. I had a good time playing in the other two games, and I'm not sorry we lost.
In the evening, Chris Brantley ran Ars Militaria: a Book II event using double blind deployment. This ended up being very interesting, but it's not how I'd prefer to play DBA every time.
David Kuijt built stands to hold curtain-like screens across the center of the board. After placing terrain and choosing our board edges, the curtain was put into place and we each deployed our armies based on knowing only the terrain and not the enemy's deployment.
I brought Later Achaemenid Persians. In the first round I lost to Dave Schlanger and his Early Gordyenes. In the second round I beat Alex Bostwick's Seleucids despite his attempt to force-push the terrain when I wasn't looking. In the last round, David Kuijt beat me with Greco-Bactrians.
The blind deployment worked fairly well without any cheesy moves taking place. Nobody had time to find any obvious ways to break things, and the armies were matched well enough that there weren't any problems.
However, I do think the screens affected the metagame and deployment choices somewhat. Maneuver is more important if you aren't sure where your enemy is going to be, which affects both army selection and deployment.
On Saturday morning, I ran DBA Matched Pairs. As at Historicon, we only had 15mm armies show up, which was a good thing, because the 25mm boards weren't available yet this time either. We had some inexperienced players joining in, so we took our time to teach them well and only got 3 rounds in before time ran out.
The main problem with using HOTT for large scale sci-fi battles is that the guns are huge, but the HOTT shooting ranges are tiny to nonexistent. David's rules implement direct and indirect ranged fire at much more plausible ranges, while maintaining most of the feel and rules of HOTT under the surface. Overall, the rules worked fairly well; but I think they need a bit more polish to really handle the feel of Mech battles effectively.
Unfortunately I didn't get any pictures of this visually impressive event.
|David Mitchell's Skythians kicked butt.|
My 5 rounds:
- Dave Schlanger attacked, I lost and lost my general.
- Rich Gause attacked, and I lost
- Jack Sheriff attacked, and I lost; but I killed his general.
- I attacked David Mitchell and his Skythians, and lost again.
- Maureen Reddington-Wilde attacked with her Skythians, and I beat her.
Thanks to everyone for another great convention! I hope to see you at Cold Wars 2013.